Messing around with… LINES! Lines?

Recently, I’ve been trying to add some simple but stimulating interactivity to my flash designs. The cleanest and quickest things have been working out really well. You’d be surprised how adding simple structures like lines add a bit of flavor in a matching game or even when selecting items in a user interface.

Here is the basic code I’ve been using in ActionScript:

var line:Sprite;
line = new Sprite();
addChild(line);

stage.addEventListener(MouseEvent.MOUSE_DOWN,mouseDownHandler);
stage.addEventListener(MouseEvent.MOUSE_UP,mouseUpHandler);

function mouseDownHandler(event:MouseEvent):void {
line.graphics.lineStyle(2);
line.graphics.moveTo(mouseX,mouseY);
stage.addEventListener(MouseEvent.MOUSE_MOVE,movement);
}

function mouseUpHandler(event:MouseEvent):void {
line.graphics.clear();
stage.removeEventListener(MouseEvent.MOUSE_MOVE,movement);
}

function movement(event:MouseEvent):void {
line.graphics.lineTo(mouseX,mouseY);
}

 

Here’s some basic examples:

Mouse follow: (Click and drag)

Straight: (Click and drag)

More Concept Art.

I’ve been working on more character design concept art for our Oracle character.  I doubt they’ll be used as people prefer art not made by me, but whatever.   When it comes to flash projects, I am all business.

Here’s the concepts:

characterconcept2

I’m going on vacation.  No updates for a few weeks!

Always switching gears

I’ve been so busy I haven’t been able to update. However, I’ve done a pant-load of work. So here’s a few new drawings for some concept work just recently…  As in this afternoon.  Half day!  I’M OUTTA HERE!

oracle-colororacle-outline

oracle-guy2

Another day, another GUI

Not a whole lot of work going on today so I kept plugging away at some interface design ideas for our nursing game I’m a part of.  The basic design document is being put together and we’ll be more into the meat and potatoes of it but for now I don’t mind doing some preliminary design work.

Here’s an example:

narmenugui